Fileds of Mistria Tips
So over the first two days of playing I raked in about 25 hours of gameplay. I'm also on here a lot and see some of the same questions, so I thought I'd make a helpful list of some tips that may make things a little easier for people. A few of these will seem obvious to people who have been playing a bit, but others may have missed/may be helpful for people just starting.
Let me know if you have any questions or need any clarification on any of these.
Before I get started if you have any bugs or feedback this is the link to where to submit that since some people may not have it: Link
Many people have had issues with crashing. If you can, take a screenshot of the message to help the devs out with finding the issue.
I've organized them by category, which is hopefully helpful.
General/QoL
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When in an inventory transfer screen (the shipping bin or a storage chest) hold shift and click on the items you want to move. Instead of having to drag them all over they'll move automatically.
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Focus on getting the bag upgrade from the store as soon as possible. It costs 1000t and is extremely necessary.
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Buy perks as often as possible. You don't need to save up points in the early game; the further in the game you get the easier it is to get larger amounts of points quickly. Focus on the skills you have a higher level in since those will be the most useful to you, but try to get the ones that give you additional resources (wood, stone etc) early on.
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If you haven't already found it, you can go to the inn once a day and go to the cauldron in the back and get free soup which refills your stamina slightly.
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If you're on a quest and not sure what to do next, check the quest in the menu. It will tell you exactly where you need to go/what you need to do. (If you need to meet someone at a specific location, they don't actually have to be there to access the cutscene. It will play automatically when you get to where you need to be)
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There's a little chest icon above every chest inventory. If you press it, crafting tables, cooking stations, and the forge won't pull from that chest. This can be useful if you want to save things for quests, but if you hit it by accident you won't be able to use your stuff. So if you go to make something and it says you don't have the required materials but you know you do, double check you haven't accidentally closed the little chest icon.
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If your bag is full, you can leave things on the ground and they won't disappear even after multiple days. You can also do things like pick flowers, fish, catch bugs, etc. and you can still catch it even with a full bag. The fish/bug/flower will just hang out on the ground. (This does NOT apply to the mines, even the quest levels. Don't leave anything in there you want to keep.)
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If you want to switch an item in your inventory for something on the ground, hold the item you want to switch out, hold G, then press the action button (E or the right mouse button) and you'll throw the item so you can pick up the one you want.
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Trail mix is a great early game food to increase you cooking and to take with you to the mines. It's made with water chestnuts and wold berries.
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After you get the copper pickaxe, you can break two rocks on the Eastern Road. One leads to the deep woods which are inaccessible, but there's a spring there that gives you some stamina back for free (there are a few more of these in various areas, but they unlock with the story).
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The other boulder on the Eastern Road is blocking an area with a wishing well. You can give money to it once a day and get one random item. This includes clothes, animal clothes, recipes and blueprints, and food. There are two tiers of donations: 100t and 500t. I got all the clothes from 100t donations, and a cooking recipe from 500t. I've gotten food on both.
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I have not personally done this, but there is apparently an infinite money hack where you buy flour, make bread, sell it for a profit, repeat. A caveat to this is you will need to have a higher cooking skill/the high quality cooking perk to make this work, as at the start of the game you'll only be able to make 1 star bread which isn't profitable.
Foraging
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There is a large, smooth rock just outside the museum. It's easier to break than the other big rocks (only two hits with an upgraded pickaxe) and will always drop 20 stone and a sapphire.
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If there's a plant/flower/crop you need for a quest or the museum but can't find, check Balor's cart. His stock changes everyday, and he'll sell things from the previous seasons as you advance through the year. He also sells bugs.
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Water chestnuts are located in The Narrows (the area to the left of town). Towards the bottom there is a river with a bridge across it; the water chestnuts are the little green plants on the edge of the water.
Fish/Bugs/Artifacts
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If you catch a fish/bug, then need to catch another one for a quest but can't find it, check the catalog tab in your menu. It should tell you where to catch it, the size of the shadow, how common it is, and if there needs to be any specific weather like rain or if it needs to be nighttime. You can also consult the wiki if you haven't caught the fish/bug yet.
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The ponda are located and the very bottom of The Eastwen Road and left of the mansion. They'll have cattails in the water. (Also catfish are caught in the pond, for those who may be looking for one.)
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Fish are an excellent source of money, particularly early on.
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When fishing in the mines, the fish often swim under the edges of the pools, making it look like they're gone. They aren't. If you're quick you may still be able to catch it. Throw your line right where they disappeared, give it 10-15 seconds and wait to hear if it's biting. This doesn't work every time as the fish swim too far away to be attracted to the bobber, but it's nice when trying to catch certain mine fish you need and they keep disappearing.
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If you lose your bug net, you can buy one from Balor's cart, or craft a copper one for free with four copper ingots.
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The digsite is it's own area to the left of the mine. There is guaranteed to be at least one dig spot there everyday (more with perks). Try to go everyday to level up your archaeology skill quickly. Also, artifacts are area specific (so there's only one collection you can find in the digsite, there's a different set on the Eastern road) but you can get clay, sod, and peat from any digspot.
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Get the archeology skill up as soon as you can, then get the perk that has artifacts randomly regenerate in mine rocks. This has been a lifesaver for multiple quests and duplicate artifacts are good for selling and for gifts. (It's probably my favorite perk.)
Ranching/Farming
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When you get a barn or a coop, if you want to move it later but have animals inside got to Hayden's farm. You can choose the 'Daycare' option and he'll take them for you until you want them back. That way you can remove the building and place it without having to sell your animals or buy a second barn/coop. Also, when you go to move the building (the remove option on the little sign to the right of the door) it will give you the blueprint back along with the materials you used to make it instead of just picking up the building and moving it.
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The shiny beads you receive from your animals can be given to the chicken statue on your farm for animal-related rewards.
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This one isn't helpful, but it's cute. If you buy the ball or seesaw, the animals won't actually use it until you have at least two animals with 2 hearts. This bugged me so much when I first got animals, but just give it time and they'll start using them and it's adorable. :)
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If you plant something but put it in the wrong spot, you can hit the seeds with your pickaxe to pick them back up. This one works on seeds.